Alan Gershenfeld is Co-Founder/President of E-Line Media, a developer of games that help players understand and shape the world. Alan has worked on impact game projects with the Gates Foundation, MacArthur Foundation, NSF, BBC, USAID, DARPA, White House OSTP, Cook Inlet Tribal Council, Games for Change, Google, Sesame Workshop, MIT Center for Bits and Atoms and ASU Center for Games and Impact.
Prior to E-Line, Alan was member of the executive management team that rebuilt game publisher Activision from bankruptcy into a global industry leader. As SVP, Activision Studios, Alan oversaw titles such as Civilization: Call to Power, Asteroids 3D, Muppet Treasure Island, Spycraft, Pitfall, Zork and Tony Hawk Skateboarding. Prior to Activision, worked in the film industry with credits on numerous feature films and documentaries and was a film critic for the South Morning China Post in Hong Kong.
Alan has published articles on technology, media and social impact in Scientific American, Education Week, Huffington Post, Slate, Politico, Marketwatch and Knowledge Quest. Most recently He is co-author, with his two brothers, of Designing Reality: How to Survive and Thrive in the 3rd Digital Revolution. Alan has been a featured speaker at conferences throughout the world including the World Economic Forum at Davos and Dalian. He currently serves on the Board of Directors of FilmAid International and on the Advisory Boards of iCivics and the Joan Ganz Cooney Center For Educational Media and Research (Sesame Workshop). He is also former Chairman of the Board for Games for Change.